Instruction Set 1 (Delivered Online Only)
Learning Strategies
In this unit, the student will explore the advantages of learning at home; types of study materials; types of examinations; accessing and using the features of our web site; kinds of learning; establishing a study schedule; using study tips; preparing for and taking examinations.
Technology and Society
The impact of technology on individuals, business, the workplace, education, and society; the global economy; and careers in technology.
Instruction Set 2
Introduction to Programming
Students gain an overview of programming and programming languages; the evolution of programming and terminology; programming development process; cycle stages and flowcharts; programming components; syntax, data types, variables, constants, statements, expressions, procedures, operators, functions, loops, conditional statements, and Boolean logic; types of programming languages; procedure-oriented, object-oriented, and event-driven.
Graded Project
Instruction Set 3
Introduction to Visual C#®
Students will learn about the background of programming that led to the development of C# and will create C# programs containing Main ( ) methods that declare variable, accept input, perform arithmetic, and produce output. They'll manipulate data, including variables, data types, and constants.
Graded Project
Textbook: Microsoft Visual C#, An Introduction to Object-oriented Programming
Software: Microsoft Visual Studio
Instruction Set 4
Selection, Repetition, and Arrays
Students will learn to make decisions in C# programs using the if statement and the if-else statement. They'll learn how and when to use statements, loops, and operators, as well as learn to create and manage C# arrays.
Graded Project
Instruction Set 5
Methods and Classes
Students create many types of C# methods and will gain the ability to send data to these methods, and to receive information back from them. They'll discover how C# handles classes and learn to create their own classes and construct objects that are members of those classes.
Graded Project
Instruction Set 6
Inheritance and Exception Handling
Students will further organize information with the use of inheritance, which makes new objects easier to understand based on their inherited traits. Students will learn to make use of inheritance with C# objects. Students also learn to handle unexpected error conditions so the programs can be more user-friendly.
Graded Project
Instruction Set 7
Visual Studio IDE, Controls, and Events
Students will apply C# classes and methods to GUI objects to create GUI applications, thereby creating more visually pleasing graphic objects. Students also learn to incorporate labels, scroll bars, check boxes, and radio buttons into programs.
Graded Project
Final Graded Project |